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Server #3 Rotation Suggestions

Steve :)

New member
So my previously suggested rotation has some obvious flaws which are evident now when it is being played in the server( double crossfire sd my bad, sorry. mp_bog, wet work - nuff said), so here is a suggestion to update it to something for all tastes(plenty of sd, plenty of sab, literally 1 koth, I included creek and bloc for variety)

gametype sab map mp_crossfire
gametype war map mp_crash
gametype sd map mp_broadcast
gametype dom map mp_pipeline
gametype war map mp_vacant
gametype sd map mp_citystreets
gametype sab map mp_creek
gametype war map mp_showdown
gametype sd map mp_backlot
gametype sab map mp_overgrown
gametype dom map mp_broadcast
gametype sd map mp_crossfire
gametype sab map mp_strike
gametype war map mp_convoy
gametype sd map mp_crash
gametype koth map mp_carentan
gametype sab map mp_citystreets
gametype sd map mp_vacant
gametype war map mp_pipeline
gametype dom map mp_crash_snow
gametype sd map mp_strike
gametype war map mp_backlot
gametype dom map mp_overgrown
gametype sd map mp_convoy
gametype war map mp_bloc
gametype sab map mp_showdown
gametype sd map mp_carentan

Any thoughts? Not sure about sab showdown, but dont see anything else that can fill up the space and not clash with the overall look.
better than last one tho!
 

Greg2bet

New member
Donator
I find it way better. Sab are definitely attractive. I would replace War Convoy by Sab Convoy.
War are a problem as they foster camping.
 

charbel.elia

Lebanese & Proud!
Hey Team let's suggest some changes in server #3 rotation (Hope be good ) :

Search and Destroy :
Crossfire
Crash
CityStreets

Domination :
vacant
countdown
showdon

Koth :
Farm
Creek
Pipeline

Sabotage :
Convoy
Strike
Overgrown

War :
Broadcast
Carentan
Backlot.


1.S&D : Backlot
2. Sab : Strike
3. War : Broadcast
4.Dom : Showdown
5.Koth : Farm
6.S&D : Crossfire
7.Sab : Convoy
8.War : Crash
9.Dom : Countdown
10.Koth : Creek
11. S&D : CityStreets
12. Sab : Overgrown
13.War : Carentan
14. Dom : Vacant
15. Koth : Pipeline.

In this method we classified server to 5 sections every section consisting of 3 different maps .
@REM @ElementX @kVN# @WaRRirOzz @OTe .....
 

WaRRirOzz

Holla At Me yeah!
Member
Hey Team let's suggest some changes in server #3 rotation (Hope be good ) :

Search and Destroy :
Crossfire
Crash
CityStreets

Domination :
vacant
countdown
showdon

Koth :
Farm
Creek
Pipeline

Sabotage :
Convoy
Strike
Overgrown

War :
Broadcast
Carentan
Backlot.


1.S&D : Backlot
2. Sab : Strike
3. War : Broadcast
4.Dom : Showdown
5.Koth : Farm
6.S&D : Crossfire
7.Sab : Convoy
8.War : Crash
9.Dom : Countdown
10.Koth : Creek
11. S&D : CityStreets
12. Sab : Overgrown
13.War : Carentan
14. Dom : Vacant
15. Koth : Pipeline.

In this method we classified server to 5 sections every section consisting of 3 different maps .
@REM @ElementX @kVN# @WaRRirOzz @OTe .....
why does it have to be SD on crash :( personally i hate it but if you guys want it lets go :)
 

dOber

never sOber
Game Admin
Donator
I took current rotation made by @Towelie that seems to please players, except for some mistakes like the ones made with crossfire, and edited it a little bit.
@Vlado @the MINION what do u say ?
@Yabwon ?

gametype sd map mp_strike
gametype koth map mp_cargoship
gametype war map mp_crossfire
gametype sab map mp_pipeline
gametype sd map mp_crash
gametype dom map mp_backlot
gametype war map mp_bloc
gametype sd map mp_crossfire
gametype war map mp_showdown
gametype koth map mp_vacant
gametype sab map mp_strike
gametype sd map mp_backlot
gametype war map mp_creek
gametype dom map mp_broadcast
gametype sd map mp_crash
gametype war map mp_strike
gametype sab map mp_carentan
gametype sd map mp_citystreets
gametype war map mp_pipeline
gametype koth map mp_crossfire
gametype sd map mp_broadcast
gametype sab map mp_overgrown
gametype war map mp_convoy
 

Vlado

Game Admin
Staff member
Game Admin
Donator
I took current rotation made by @Towelie that seems to please players, except for some mistakes like the ones made with crossfire, and edited it a little bit.
@Vlado @the MINION what do u say ?
@Yabwon ?

gametype sd map mp_strike
gametype koth map mp_cargoship
gametype war map mp_crossfire
gametype sab map mp_pipeline
gametype sd map mp_crash
gametype dom map mp_backlot
gametype war map mp_bloc
gametype sd map mp_crossfire
gametype war map mp_showdown
gametype koth map mp_vacant
gametype sab map mp_strike
gametype sd map mp_backlot
gametype war map mp_creek
gametype dom map mp_broadcast
gametype sd map mp_crash
gametype war map mp_strike
gametype sab map mp_carentan
gametype sd map mp_citystreets
gametype war map mp_pipeline
gametype koth map mp_crossfire
gametype sd map mp_broadcast
gametype sab map mp_overgrown
gametype war map mp_convoy
Love it,dont play a long cros hq ;)

And now if all agree,who can put it in?
 
I took current rotation made by @Towelie that seems to please players, except for some mistakes like the ones made with crossfire, and edited it a little bit.
@Vlado @the MINION what do u say ?
@Yabwon ?

gametype sd map mp_strike
gametype koth map mp_cargoship
gametype war map mp_crossfire
gametype sab map mp_pipeline
gametype sd map mp_crash
gametype dom map mp_backlot
gametype war map mp_bloc
gametype sd map mp_crossfire
gametype war map mp_showdown
gametype koth map mp_vacant
gametype sab map mp_strike
gametype sd map mp_backlot
gametype war map mp_creek
gametype dom map mp_broadcast
gametype sd map mp_crash
gametype war map mp_strike
gametype sab map mp_carentan
gametype sd map mp_citystreets
gametype war map mp_pipeline
gametype koth map mp_crossfire
gametype sd map mp_broadcast
gametype sab map mp_overgrown
gametype war map mp_convoy
I like it, but tell me, the solution to double cross sd is double crash sd? xD
 

the MINION

Im not a MINION, im a yellow Tic Tac
Game Admin
Warteam Member
I like too :) only thing i hate massive cargoship.....
And maybe cross tdm will end in endless respawncamping.

But we try :)
 

Yabwon

Retarded Admin
Staff member
Retired Admin
Donator
@Yabwon ?

gametype sd map mp_strike
gametype koth map mp_cargoship
gametype war map mp_crossfire
gametype sab map mp_pipeline
gametype sd map mp_crash
gametype dom map mp_backlot
gametype war map mp_bloc
gametype sd map mp_crossfire
gametype war map mp_showdown
gametype koth map mp_vacant
gametype sab map mp_strike
gametype sd map mp_backlot
gametype war map mp_creek
gametype dom map mp_broadcast
gametype sd map mp_crash
gametype war map mp_strike
gametype sab map mp_carentan
gametype sd map mp_citystreets
gametype war map mp_pipeline
gametype koth map mp_crossfire
gametype sd map mp_broadcast
gametype sab map mp_overgrown
gametype war map mp_convoy
Don't ask me about opinion, since I don't play HC. I just do my job as admin, with access to the servers stuff.
Feel free to do proposals.

who can put it in?
DONE

Server must be restarted firstly, I don't want to do it right now when many people is there.
Please, anyone admin do it at night, while server is empty, or just several people in.
If noone will restart, I will do it tomorrow morning, before my work, when server is usually with less people.
 

Towelie

New member
I took current rotation made by @Towelie that seems to please players, except for some mistakes like the ones made with crossfire, and edited it a little bit.
@Vlado @the MINION what do u say ?
@Yabwon ?

gametype sd map mp_strike
gametype koth map mp_cargoship
gametype war map mp_crossfire
gametype sab map mp_pipeline
gametype sd map mp_crash
gametype dom map mp_backlot
gametype war map mp_bloc
gametype sd map mp_crossfire
gametype war map mp_showdown
gametype koth map mp_vacant
gametype sab map mp_strike
gametype sd map mp_backlot
gametype war map mp_creek
gametype dom map mp_broadcast
gametype sd map mp_crash
gametype war map mp_strike
gametype sab map mp_carentan
gametype sd map mp_citystreets
gametype war map mp_pipeline
gametype koth map mp_crossfire
gametype sd map mp_broadcast
gametype sab map mp_overgrown
gametype war map mp_convoy
Dont like it because:
koth crossfire sucks, koth vacant sucks, koth cargoship sucks, 2x sd crash, no sd vacant :(( :D I believe some maps are too close together, every map repeats every 5/6th mapchange. Good observation on bog and bloc though.

If you want to simply update the current rotation with better gamemodes and maps:

gametype sab map mp_crossfire
gametype war map mp_crash
gametype sd map mp_broadcast
gametype dom map mp_pipeline
gametype war map mp_vacant
gametype sd map mp_citystreets
gametype sab map mp_creek
gametype war map mp_showdown
gametype sd map mp_backlot
gametype sab map mp_overgrown
gametype dom map mp_broadcast
gametype sd map mp_crossfire
gametype sab map mp_strike
gametype war map mp_convoy
gametype sd map mp_crash
gametype koth map mp_carentan
gametype sab map mp_citystreets
gametype sd map mp_vacant
gametype war map mp_pipeline
gametype dom map mp_crash_snow
gametype sd map mp_strike
gametype war map mp_backlot
gametype dom map mp_overgrown
gametype sd map mp_convoy
gametype war map mp_bloc
gametype sab map mp_showdown
gametype sd map mp_carentan

EDIT: Already changed while i was writing this :D oh well, nevermind
EDIT 2.0:

// Domination
set scr_dom_scorelimit 400
set scr_dom_timelimit 20

Now the game is as long as sab and sd, and possible to reach score limit.

// Teamdeath Match
set scr_war_scorelimit 5000
set scr_war_timelimit 20

Increased length and scorelimit

// Sabotage
set scr_sab_scorelimit 2
set scr_sab_timelimit 10
set scr_sab_roundlimit 4

Nothing changes, yolo.

// King of the Hill
set scr_koth_scorelimit 500
set scr_koth_timelimit 20

Ditto DOM

// Search and Destroy
set scr_sd_bombtimer 45
set scr_sd_timelimit 2
scr_sd_scorelimit 12
scr_sd_roundswitch 4

Less time for camping and now its actually possible to defuse in clutch, yay. Adjusted score limit for round times
 
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Vlado

Game Admin
Staff member
Game Admin
Donator
Don't ask me about opinion, since I don't play HC. I just do my job as admin, with access to the servers stuff.
Feel free to do proposals.



DONE

Server must be restarted firstly, I don't want to do it right now when many people is there.
Please, anyone admin do it at night, while server is empty, or just several people in.
If noone will restart, I will do it tomorrow morning, before my work, when server is usually with less people.
Thanks bro ^^
 

dOber

never sOber
Game Admin
Donator
I like it, but tell me, the solution to double cross sd is double crash sd? xD
The main issue with double cross_sd was that they were very close inside the rotation.
As this rotation is quite long, i just thought that putting two crash_sd would please the players, and they are 10 maps from each other....

Dont like it because:
koth crossfire sucks, koth vacant sucks, koth cargoship sucks, 2x sd crash, no sd vacant :(( :D I believe some maps are too close together, every map repeats every 5/6th mapchange. Good observation on bog and bloc though.
About crash, I just feel that everyone likes it and that only once is such a long rotation was a shame.
About vacant and cargoship I personally think that koth is the only mod interesting for these maps (which i dislike anyway).
But, as it has been said before, we could talk endlessly about each other's tastes and I am sorry if you'r not happy, I honestly tried to keep the feeling of your previous rotation and answer quickly enough for the changes to be made soon :/

Thanks @Yabwon !
 
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