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Server #3 Rotation Suggestions

Towelie

New member
So basically, all the server config files are not accessible via ftp or whatever you use? You cant also change any settings on it?

If there was completely no access to it, you couldnt add/delete ban entries, but Im guessing you use some sort of a script/program for it.

Do cod5 servers work? What about rcon, do you have remote access via rcon?
 

OTe

Game Admin
Staff member
Game Admin
Donator
On the cod5 server also the same situation, the FTP show a connection call error. Simply just have to wait for Thunder to fix these bugs.
 

ElementX

Braindead
Game Admin
it's always quiet before the storm, they do not call him thunder for nothing. Thun always delivers, it just takes some time. In any case, some of these admins spoiled you, before you would have one rot for months, now you change it every week. And you even broke cod5 rotation option. So, if you are tired of one rota, come play zombies, we can change the maps on request
 

kVN#

#4iS
Retired Admin
Warteam Member
Donator
gametype war map mp_crossfire
gametype dom map mp_bog
gametype sd map mp_strike
gametype koth map mp_cargoship
gametype sab map mp_pipeline
gametype sd map mp_crash_snow
gametype war map mp_backlot
gametype dom map mp_bloc
gametype sd map mp_vacant
gametype war map mp_showdown
gametype koth map mp_overgrown
gametype sd map mp_carentan
gametype war map mp_crash_snow
gametype koth map mp_crossfire
gametype sd map mp_backlot
gametype war map mp_strike
gametype sab map mp_carentan
gametype sd map mp_citystreets
gametype war map mp_pipeline
gametype dom map mp_vacant
gametype war map mp_creek
gametype sd map mp_crossfire
gametype sab map mp_overgrown
gametype dom map mp_broadcast
gametype sd map mp_crossfire
gametype war map mp_convoy
gametype sd map mp_crash

deleted small sabs, added better gametype combos, HQ chosen on the given maps that are usually spawnkill/camp maps like wetwork and crossfire, mixes things up. The only map that repeats from old rotation is sd crash, huge variety of 24+ maps that wont get boring after a month or two unlike the small rotations of 12 until now. :)
Let's try it?
As it seems that it works now..
 

kVN#

#4iS
Retired Admin
Warteam Member
Donator
It isn't changed yet!
First of all, I would like to suggest that you work on your behavior. We are not here for your personal amusement nor are we, in any way, obligated to act like you want us to act.

Also you should stop ordering anyone here around.
The rotation will be changed, until then post a suggestion and be patient.
 

Yabwon

Retarded Admin
Staff member
Retired Admin
Donator
Merry Christmas.

I wrote my original post in the correct code, it is copy/paste already :)
Not really. This is the right code to just copy/paste:
Code:
set sv_mapRotation "gametype war map mp_crossfire gametype dom map mp_bog gametype sd map mp_strike gametype koth map mp_cargoship gametype sab map mp_pipeline gametype sd map mp_crash_snow gametype war map mp_backlot gametype dom map mp_bloc gametype sd map mp_vacant gametype war map mp_showdown gametype koth map mp_overgrown gametype sd map mp_carentan gametype war map mp_crash_snow gametype koth map mp_crossfire gametype sd map mp_backlot gametype war map mp_strike gametype sab map mp_carentan gametype sd map mp_citystreets gametype war map mp_pipeline gametype dom map mp_vacant gametype war map mp_creek gametype sd map mp_crossfire gametype sab map mp_overgrown gametype dom map mp_broadcast gametype sd map mp_crossfire gametype war map mp_convoy gametype sd map mp_crash"
Nvm, anyway, I have done it, so everyone, enjoy the new rotation of 3rd server, made by @Towelie
 
Code:
set sv_mapRotation "gametype war map mp_crossfire gametype dom map mp_bog gametype sd map mp_strike gametype koth map mp_cargoship gametype sab map mp_pipeline gametype sd map mp_crash_snow gametype war map mp_backlot gametype dom map mp_bloc gametype sd map mp_vacant gametype war map mp_showdown gametype koth map mp_overgrown gametype sd map mp_carentan gametype war map mp_crash_snow gametype koth map mp_crossfire gametype sd map mp_backlot gametype war map mp_strike gametype sab map mp_carentan gametype sd map mp_citystreets gametype war map mp_pipeline gametype dom map mp_vacant gametype war map mp_creek gametype sd map mp_crossfire gametype sab map mp_overgrown gametype dom map mp_broadcast gametype sd map mp_crossfire gametype war map mp_convoy gametype sd map mp_crash"
Nvm, anyway, I have done it, so everyone, enjoy the new rotation of 3rd server, made by @Towelie
I think Crossfire SD is repeated, I had already noticed when Towelie wrote that rot for the first time, idk if it is really supposed to be like that but at least put them a bit more separated xD
Thank you for your work guys!
 

Towelie

New member
I think Crossfire SD is repeated, I had already noticed when Towelie wrote that rot for the first time, idk if it is really supposed to be like that but at least put them a bit more separated xD
Thank you for your work guys!
Oh crap, sorry about repeating crossfire, I didn't notice it when I wrote it, my bad
 

Greg2bet

New member
Donator
Thank you all for the good work, the last rot was driving me crazy ☺
We’ll miss the good old Crossfire Sab but the longer rot is something good!

Not too many S&D to keep server populated? We’ll see!

Hope everyone’s enjoying Christmas season ☺
 

Towelie

New member
So my previously suggested rotation has some obvious flaws which are evident now when it is being played in the server( double crossfire sd my bad, sorry. mp_bog, wet work - nuff said), so here is a suggestion to update it to something for all tastes(plenty of sd, plenty of sab, literally 1 koth, I included creek and bloc for variety)

gametype sab map mp_crossfire
gametype war map mp_crash
gametype sd map mp_broadcast
gametype dom map mp_pipeline
gametype war map mp_vacant
gametype sd map mp_citystreets
gametype sab map mp_creek
gametype war map mp_showdown
gametype sd map mp_backlot
gametype sab map mp_overgrown
gametype dom map mp_broadcast
gametype sd map mp_crossfire
gametype sab map mp_strike
gametype war map mp_convoy
gametype sd map mp_crash
gametype koth map mp_carentan
gametype sab map mp_citystreets
gametype sd map mp_vacant
gametype war map mp_pipeline
gametype dom map mp_crash_snow
gametype sd map mp_strike
gametype war map mp_backlot
gametype dom map mp_overgrown
gametype sd map mp_convoy
gametype war map mp_bloc
gametype sab map mp_showdown
gametype sd map mp_carentan

Any thoughts? Not sure about sab showdown, but dont see anything else that can fill up the space and not clash with the overall look.